AI Insights · Timothy · April 2024
Top 5 First Person Games on Android in Croatia: Q1 2024
Discover the performance trends of the top 5 first-person games on Android in Croatia for Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 first-person games on Android in Croatia showed varied performance trends across downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.
Call of Duty: Mobile Season 7 from Activision Publishing, Inc. saw a steady decline in weekly revenue, starting at around $3.7K in early January and dropping to roughly $2.1K by the end of March. Weekly downloads peaked at 703 in the first week of January but gradually fell to around 369 by late March. The game maintained a relatively stable number of weekly active users, fluctuating between 9.4K and 11.5K throughout the quarter.
Fishing Clash: Sport Simulator by Ten Square Games experienced a mixed trend in weekly revenue, with a high of $2.2K in late January and a low of $1.3K by the end of March. Downloads showed significant variation, peaking at 438 in early January and falling to just 84 by the end of March. Active users saw a peak of 4.9K in early March, with a decline to 3.7K by the end of the quarter.
Minecraft from Mojang had a relatively stable revenue trend, starting at $763 in the first week of January and ending at $339 in the last week of March. Downloads were low throughout the quarter, peaking at 219 in mid-January and dropping to just 16 by the end of March. The game’s active users remained robust, ranging between 5.6K to 6.7K over the quarter.
World War Heroes — WW2 PvP FPS by Azur Interactive Games Limited saw a peak in weekly revenue of $512 in mid-March, with downloads peaking at 367 in the first week of January before stabilizing around 293 by the end of March. Weekly active users ranged from 951 to 1.2K throughout the quarter, maintaining a fairly consistent user base.
Finally, Chapters: Interactive Stories from Crazy Maple Studio Dev had a decline in weekly revenue, starting at $426 in early January and dropping to $125 by the end of March. Downloads were modest, peaking at 203 in the first week of January and stabilizing around 56 by the end of the quarter. Active users saw a decline from 1.5K in early January to around 886 by the end of March.
For more detailed insights, visit Sensor Tower.